Mouse cursor visibility and retrospective look at updates
Block Breaker » Devlog
To be honest, I haven't got the full hang of versioning and releases yet. When I fix something, I upload it. I notice a spelling mistake, I upload it. I ought to wait for proper milestones before updating, but I'm a fledgling developer and impatient. I'll learn!
This release sees the following:
- Mouse cursor hidden during gameplay and visible in menus
- Refactored the level loading code to be simpler
Previously, updates have been:
- Implementation of lives sytem (you get 3 lives per level)
- You can now retry the level if you lost without having to go back to the very start
- Ball correctly resets to position on top of the paddle and waits to be relaunched
- Particle effects and sound effects
Files
Block Breaker v.04.zip 9.1 MB
Oct 24, 2017
Block Breaker
Bounce the ball to break all the blocks!
Status | Released |
Author | Henry Pitman |
Tags | arkanoid, brick-breaker, paddle, Unity |
Languages | English |
More posts
- v.05 - ImprovementsOct 27, 2017
- ScreenshotsOct 24, 2017
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